lab 5 progress
This commit is contained in:
91
Lab5/line.cpp
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91
Lab5/line.cpp
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/**
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* @file line.cpp
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* @author Trevor Barnes (barnestr@msoe.edu)
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* @brief
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* @version 1.0
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* @date 2022-04-12
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*
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* @copyright Copyright (c) 2022
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*
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*/
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#include "shape.h"
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#include "matrix.h"
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#include "line.h"
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Line::Line(int x0, int y0, int x1, int y1, uint32_t color){
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coords = new Matrix(3, 3);
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// Point 1
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(*coords)[0][0] = x0;
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(*coords)[0][1] = y0;
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(*coords)[0][2] = 0.0;
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// Point 2
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(*coords)[1][0] = x1;
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(*coords)[1][1] = y1;
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(*coords)[1][2] = 0.0;
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// Ones
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(*coords)[2][0] = 1.0;
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(*coords)[2][1] = 1.0;
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(*coords)[2][2] = 1.0;
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this->color = color;
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}
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Line::Line(const Line &from){
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this->color = from.color;
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this->coords = new Matrix(4,3);
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// for (int i = 0; i < 2; i++)
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// {
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// for (int j = 0; j < 2; j++)
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// {
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// // Needs a look
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// this->coords[i][j] = from.coords[i][j];
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// //(*coords)[i][j] = (*from.coords)[i][j];
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// }
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// }
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this->coords[0][0] = from.coords[0][0];
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this->coords[0][1] = from.coords[0][1];
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this->coords[0][2] = from.coords[0][2];
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this->coords[1][0] = from.coords[1][0];
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this->coords[1][1] = from.coords[1][1];
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this->coords[1][2] = from.coords[1][2];
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this->coords[2][0] = from.coords[2][0];
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this->coords[2][1] = from.coords[2][1];
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this->coords[2][2] = from.coords[2][2];
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}
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Line::~Line(){
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delete coords;
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}
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Line &Line::operator=(const Line &rhs){
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if (&rhs != this)
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{
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this->color = rhs.color;
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delete coords;
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coords = new Matrix(3, 3);
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for (int i = 0; i < 2; i++)
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{
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for (int j = 0; j < 2; j++)
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{
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this->coords[i][j] = rhs.coords[i][j];
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}
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}
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}
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return *this;
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}
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void Line::draw(GraphicsContext *gc){
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gc->setColor(color);
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gc->drawLine((*coords)[0][0], (*coords)[0][1],
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(*coords)[1][0], (*coords)[1][1]);
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}
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Shape *Line::clone(){
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return new Line(*this);
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}
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20
Lab5/line.h
20
Lab5/line.h
@@ -1,8 +1,10 @@
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#ifndef line_h
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#define line_h
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/**
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* @file line.h
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* @author your name (you@domain.com)
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* @author Trevor Barnes (barnestr@msoe.edu)
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* @brief
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* @version 0.1
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* @version 1.0
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* @date 2022-04-12
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*
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* @copyright Copyright (c) 2022
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@@ -11,11 +13,17 @@
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#include "shape.h"
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#include "matrix.h"
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#include "x11context.h"
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class Line: public Shape{
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public:
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// Line constructor
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Line(int x0, int y0, int x1, int y1, uint32_t color);
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Line(const Line& from);
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~Line();
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Line& operator=(const Line& rhs);
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void draw(GraphicsContext *gc);
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Shape* clone();
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};
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private:
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}
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#endif
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@@ -8,18 +8,30 @@
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* @copyright Copyright (c) 2022
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*
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*/
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#include "x11context.h"
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#include <unistd.h>
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#include <iostream>
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#include "x11context.h"
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#include "shape.h"
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#include "line.h"
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#include "triangle.h"
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using namespace std;
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int main(void)
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{
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{
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GraphicsContext* gc = new X11Context(800,600,GraphicsContext::BLACK);
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Shape* L1 = new Line(200, 150, 200, 300, GraphicsContext::GREEN);
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Shape* T1 = new Triangle(250, 100, 50, 320, 125, 200, GraphicsContext::RED);
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Shape* L2 = L1->clone();
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Shape* T2 = T1->clone();
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Shape* L3(L1);
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Shape* T3(T1);
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delete L1;
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delete T1;
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(*L3).draw(gc);
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(*T3).draw(gc);
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sleep(10);
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sleep(5);
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delete gc;
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@@ -4,10 +4,10 @@ CC = g++
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CFLAGS = -c -MMD -g
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LFLAGS = -lX11
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# Change w/ every new project
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SOURCES = main.cpp gcontext.cpp x11context.cpp
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SOURCES = main.cpp gcontext.cpp x11context.cpp row.cpp matrix.cpp shape.cpp line.cpp triangle.cpp
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OBJECTS = $(SOURCES:.cpp=.o)
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# Change w/ every new project
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EXECUTABLE = Lab4
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EXECUTABLE = Lab5
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all: $(EXECUTABLE) $(SOURCES)
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87
Lab5/row.cpp
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87
Lab5/row.cpp
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@@ -0,0 +1,87 @@
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/**
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* @file row.cpp
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* @author Trevor Barnes (barnestr@msoe.edu)
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* @brief Contains the main functionality for row matrices utilizing arrays of
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* double values
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* @version 1.0
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* @date 2022-03-22
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*
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* @copyright Copyright (c) 2022
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*
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*/
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#include <stdexcept>
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#include "row.h"
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using namespace std;
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// parameterized constructor
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Row::Row(unsigned int length){
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// Set matrix length private variable to passed in length
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this->length = length;
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// Create new array in heap for row_data
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this->row_data = new double[length];
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// Clear all values in new array to 0
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clear();
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}
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// copy constructor
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Row::Row(const Row& from){
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// New row matrix gets length from previous matrix
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this->length = from.length;
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// Create new array in heap with new length
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this->row_data = new double[this->length];
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// Copy all row_data values over to new array
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for(int i = 0; i < this->length; i++) {
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this->row_data[i] = from[i];
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}
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}
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// destructor
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Row::~Row(){
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// Check for valid length then free the heap memory
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if(length > 0 ) {
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delete[] row_data;
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}
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}
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// access operator (const)
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double Row::operator[](unsigned int column) const{
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if (column >= length) {
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throw(out_of_range("Column is out of range"));
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}
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return row_data[column];
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}
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// access operator (non-const)
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double& Row::operator[](unsigned int column){
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if (column >= length) {
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throw(out_of_range("Column is out of range"));
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}
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return row_data[column];
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}
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// assignment operator
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Row& Row::operator= (const Row& rhs){
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if(&rhs != this){
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// Delete the current row matrix
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if(length > 0){
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delete[] this->row_data;
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}
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// New row matrix gets length from previous matrix
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this->length = rhs.length;
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// Create new array in heap with new length
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this->row_data = new double[this->length];
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// Copy all row_data values over to new array
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for(int i = 0; i < this->length; i ++) {
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this->row_data[i] = rhs.row_data[i];
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}
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}
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// Return address of the Row
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return *this;
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}
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// clear row data
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void Row::clear(){
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for(int i = 0; i < length; i++) {
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this->row_data[i] = 0;
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}
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}
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51
Lab5/row.h
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51
Lab5/row.h
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@@ -0,0 +1,51 @@
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#ifndef row_h
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#define row_h
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class Row{
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public:
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/* Parameterized constructor
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* Takes in length and creates a row matrix with values cleared
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* to zero
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*/
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Row(unsigned int length);
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/* Copy constructor
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* Create a new row matrix with the same size and values as the
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* from matrix
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*/
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Row(const Row& from);
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/* Destructor
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* Correctly delete any heap memory
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*/
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~Row();
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/* Access operator (const version)
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* Allow access to row matrix data
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* Should return an exception if column is too large
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*/
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double operator[](unsigned int column) const;
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/* Access operator (non const version)
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* Allow access to row matrix data
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* Should return an exception if column is too large
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*/
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double& operator[] (unsigned int column);
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/* Assignment operator
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* 1. Check if two sides are the same object
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* 2. Delete the current row matrix
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* 3. Create a new row matrix with the same size and values as
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* the rhs matrix
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*/
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Row& operator= (const Row& rhs);
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/* Clear all data values to zero
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*/
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void clear();
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private:
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// Row matrix data
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double * row_data;
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// Size of row matrix
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unsigned int length;
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};
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#endif
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@@ -1,8 +1,8 @@
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/**
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* @file shape.cpp
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* @author your name (you@domain.com)
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* @author Trevor Barnes (barnestr@msoe.edu)
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* @brief
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* @version 0.1
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* @version 1.0
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* @date 2022-04-12
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*
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* @copyright Copyright (c) 2022
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@@ -11,5 +11,19 @@
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#include "shape.h"
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Shape::Shape(){
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this->RGB = (uint32_t) 0x00FFFFFF;
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}
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this->color = (uint32_t) 0x00FFFFFF;
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}
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Shape::Shape(const Shape& from){
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this->color = from.color;
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this->coords = from.coords;
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}
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Shape::~Shape(){};
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void Shape::draw(GraphicsContext *gc){}
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void Shape::out(std::ostream& os, const Shape& rhs){}
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Shape& Shape::operator=(const Shape& rhs){
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return *this;
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}
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20
Lab5/shape.h
20
Lab5/shape.h
@@ -1,5 +1,8 @@
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#ifndef shape_h
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#define shape_h
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#include <iostream>
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#include "x11context.h"
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#include "matrix.h"
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using namespace std;
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@@ -11,20 +14,19 @@ class Shape{
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Shape(const Shape& from);
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// Destructor
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virtual ~Shape();
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// Virtual Constructor
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virtual Shape* clone();
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// Draw shape
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virtual void draw(GraphicsContext gc);
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virtual void draw(GraphicsContext *gc);
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// Print to output stream
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virtual void out(std::ostream& os, const Shape& rhs);
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// Virtual Constructor
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virtual Shape* clone() = 0; // Pure virtual "=0"
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protected:
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// Matrix containing the coords of each point in the shape
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Matrix* coords;
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// RGB color
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uint32_t color;
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// Assignment Operator
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Shape& operator=(const Shape& rhs);
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private:
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uint32_t RGB;
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};
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#endif
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@@ -0,0 +1,83 @@
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/**
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* @file triangle.cpp
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* @author Trevor Barnes (barnestr@msoe.edu)
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* @brief
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* @version 1.0
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* @date 2022-04-12
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*
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* @copyright Copyright (c) 2022
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*
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*/
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#include "shape.h"
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#include "matrix.h"
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#include "triangle.h"
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Triangle::Triangle(int x0, int y0, int x1, int y1, int x2, int y2, uint32_t color){
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coords = new Matrix(4,3);
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// Point 1
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(*coords)[0][0] = x0;
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(*coords)[0][1] = y0;
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(*coords)[0][2] = 0.0;
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// Point 2
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(*coords)[1][0] = x1;
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(*coords)[1][1] = y1;
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(*coords)[1][2] = 0.0;
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// Point 3
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(*coords)[2][0] = x2;
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(*coords)[2][1] = y2;
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(*coords)[2][2] = 0.0;
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// Ones
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(*coords)[3][0] = 1.0;
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(*coords)[3][1] = 1.0;
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(*coords)[3][2] = 1.0;
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this->color = color;
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}
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Triangle::Triangle(const Triangle &from){
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this->coords = new Matrix(4,3);
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(*this).color = from.color;
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for (int i = 0; i < 3; i++)
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{
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for (int j = 0; j < 2; j++)
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{
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(*coords)[i][j] = (*from.coords)[i][j];
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}
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}
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}
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Triangle::~Triangle(){
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delete coords;
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}
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Triangle& Triangle::operator=(const Triangle& rhs){
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if(&rhs != this){
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this->color = rhs.color;
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delete coords;
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coords = new Matrix(4,3);
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for(int i = 0; i < 3; i++){
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for(int j = 0; j < 2; j++){
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this->coords[i][j] = rhs.coords[i][j];
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}
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}
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}
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return *this;
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}
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Shape * Triangle::clone(){
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return new Triangle(*this);
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}
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void Triangle::draw(GraphicsContext *gc){
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gc->setColor(color);
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gc->drawLine((*coords)[0][0], (*coords)[0][1],
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(*coords)[1][0], (*coords)[1][1]);
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gc->drawLine((*coords)[1][0], (*coords)[1][1],
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(*coords)[2][0], (*coords)[2][1]);
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gc->drawLine((*coords)[2][0], (*coords)[2][1],
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(*coords)[0][0], (*coords)[0][1]);
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}
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@@ -0,0 +1,31 @@
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#ifndef triangle_h
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#define triangle_h
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/**
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* @file triangle.h
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* @author Trevor Barnes (barnestr@msoe.edu)
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* @brief
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* @version 1.0
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* @date 2022-04-12
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*
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* @copyright Copyright (c) 2022
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*
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*/
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#include "shape.h"
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#include "matrix.h"
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#include "x11context.h"
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class Triangle: public Shape{
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public:
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// Triangle constructor
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Triangle(int x0, int y0, int x1, int y1, int x2, int y2, uint32_t color);
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Triangle(const Triangle& from);
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~Triangle();
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Triangle& operator=(const Triangle& rhs);
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void draw(GraphicsContext *gc);
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Shape * clone();
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private:
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Matrix * coords;
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};
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#endif
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Reference in New Issue
Block a user