/* * con4.c - Concurrency using flag array - version 3 * Sets the critical section flag before the wait * Allows threads to specify desire for critical secgion * Adds deadlock detection and relase of the flag if both * threads have their flag set * Prone to livelock since threads might be constantly releasing their flag */ #include #include #include #include #include // shared global static int counter1 = 0; static int counter2 = 0; // start flag volatile int start = 0; // flag array volatile int flag[2] = {0,0}; void* thread_routine(void* args) { int me = *((int *) args); int you = me ? 0 : 1; printf("Worker thread: %d ready, you are %d\n",me,you); // wait for start from master thread while(!start); for (int j = 0; j < 1000000; j++) { flag[me] = 1; while(flag[you]) { // just in case there is deadlock flag[me] = 0; usleep(1); // enought time to allow other thread to run flag[me] = 1; } // this is the critical section counter1++; counter2++; // leaving critical section flag[me] = 0; } printf("Worker thread: %d done\n",me); return NULL; } int main() { int val1 = 0; int val2 = 1; pthread_t thr1; pthread_t thr2; if(pthread_create(&thr1, NULL, thread_routine, (void*)&val1) == -1) { printf("COULD NOT CREATE A THREAD\n"); exit(EXIT_FAILURE); } if(pthread_create(&thr2, NULL, thread_routine, (void*)&val2) == -1) { printf("COULD NOT CREATE A THREAD\n"); exit(EXIT_FAILURE); } start = 1; pthread_join(thr1,NULL); pthread_join(thr2,NULL); printf("counter1: %d\n",counter1); printf("counter2: %d\n",counter2); return EXIT_SUCCESS; }