stuff
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50
05-JurrasicPark/park.h
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50
05-JurrasicPark/park.h
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#ifndef __park_h__
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#define __park_h__
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#define NUM_CARS 4
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#define NUM_DRIVERS 4
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#define NUM_SEATS 3
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#define NUM_VISITORS (NUM_SEATS * 15)
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#define MAX_IN_PARK 20
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#define MAX_TICKETS (NUM_CARS * NUM_SEATS)
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#define MAX_IN_MUSEUM 5
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#define MAX_IN_GIFTSHOP 2
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#define ParkDebug(s) printf("\n%s: %s", "Debug", s);
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int begin;
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typedef struct car
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{
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int location; // location of car in park
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int passengers; // # of passengers in car
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} CAR;
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typedef struct jpark
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{
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int numOutsidePark; // # outside of park
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int numInPark; // # in park (P=#)
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int numTicketsAvailable; // # left to sell (T=#)
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int numRidesTaken; // # of tour rides taken (S=#)
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int numExitedPark; // # who have exited the park
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int numInTicketLine; // # in ticket line
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int numInMuseumLine; // # in museum line
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int numInMuseum; // # in museum
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int numInCarLine; // # in tour car line
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int numInCars; // # in tour cars
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int numInGiftLine; // # in gift shop line
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int numInGiftShop; // # in gift shop
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int drivers[NUM_DRIVERS]; // driver state (-1=T, 0=z, 1=A, 2=B, etc.)
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CAR cars[NUM_CARS]; // cars in park
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} JPARK;
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void *jurassicTask(void *args);
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void *jurassicDisplayTask(void *args);
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void *lostVisitorTask(void *args);
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int makeMove(int car);
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void drawPark(JPARK *park);
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#endif
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