#ifndef triangle_h #define triangle_h /** * @file triangle.h * @author Trevor Barnes (barnestr@msoe.edu) * @brief * @version 1.0 * @date 2022-04-12 * * @copyright Copyright (c) 2022 * */ #include "shape.h" class ViewContext; class Triangle: public Shape{ public: // Triangle constructor Triangle(int x0, int y0, int x1, int y1, int x2, int y2, uint32_t color); // Triangle copy constructor Triangle(const Triangle& from); // Triangle destructor ~Triangle(); // Triangle assignment operator Triangle& operator=(const Triangle& rhs); // Draw function void draw(GraphicsContext *gc, const ViewContext* vc); // Outputs line data to os void out(std::ostream& os) const; // Clones a triangle Shape* clone(); }; #endif