#include using namespace std; class Pet{ public: string name; void set_data(int data){} }; class Cat: public Pet{ public: int fish; void set_data(int data){fish = data;} }; class Bird: public Pet{ public: int seed; void set_data(int data){seed = data;} }; int main(){ Pet* C1 = new Cat; Pet* C2 = new Cat; C1->name = "Cat1"; C1->set_data(1); }