#ifndef triangle_h #define triangle_h /** * @file triangle.h * @author Trevor Barnes (barnestr@msoe.edu) * @brief * @version 1.0 * @date 2022-04-12 * * @copyright Copyright (c) 2022 * */ #include "shape.h" #include "matrix.h" #include "x11context.h" class Triangle: public Shape{ public: // Triangle constructor Triangle(int x0, int y0, int x1, int y1, int x2, int y2, uint32_t color); Triangle(const Triangle& from); ~Triangle(); Triangle& operator=(const Triangle& rhs); void draw(GraphicsContext *gc); void out(std::ostream& os) const; Shape* clone(); private: Matrix * coords; }; #endif