#include "x11context.h" #include #include int main(void) { GraphicsContext* gc = new X11Context(800,600,GraphicsContext::BLACK); // draw some lines gc->setColor(GraphicsContext::GREEN); gc->setPixel(10,10); gc->setPixel(30,30); gc->drawLine(100,100,500,500); gc->setColor(GraphicsContext::RED); gc->drawLine(100,500,500,500); gc->setColor(GraphicsContext::BLUE); gc->drawLine(500,500,500,100); gc->setColor(GraphicsContext::YELLOW); gc->drawLine(500,100,100,100); gc->setColor(GraphicsContext::MAGENTA); gc->drawCircle(300,300,200); sleep(10); delete gc; return 0; }