180 lines
5.2 KiB
C
180 lines
5.2 KiB
C
/**
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* @file piezoSpeaker.c
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* @author Trevor Barnes
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* @brief Provides functionality for initializing, playing notes, and playing songs on the piezo speaker.
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* @version 0.1
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* @date 2022-01-12
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*
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* @copyright Copyright (c) 2022
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*
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*/
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#include <stdio.h>
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#include <inttypes.h>
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#include "piezoSpeaker.h"
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#include "delay.h"
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volatile RCC* const rcc = (RCC*) 0x40023800;
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volatile GPIO* const gpiob = (GPIO*) 0x40020400;
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// PWM Timer
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volatile TIM* const tim3 = (TIM*) 0x40000400;
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// Interrupt Timer for Duration
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volatile TIM* const tim4 = (TIM*) 0x40000800;
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volatile SYSCFG* const syscfg = (SYSCFG*) 0x40013800;
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volatile EXTI* const exti4 = (EXTI*) 0x40013C00;
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volatile Note* currentSong;
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volatile int currentNoteIndex;
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typedef enum {PLAY, STOP}songStatus;
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// Imperial March - Star Wars
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Note songIM[138] = {
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{A4, Q}, {A4, Q}, {A4, Q}, {F4, S*3}, {C5, S}, {A4, Q}, {F4, S*3}, {C5, S}, {A4, H},
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{E5, Q}, {E5, Q}, {E5, Q}, {F5, S*3}, {C5, S}, {Ab4, Q}, {F4, S*3}, {C5, S}, {A4, H},
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{A5, Q}, {A4, S*3}, {A4, S}, {A5, Q}, {Ab5, S*3}, {G5, S},
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{Gb5, S}, {F5, S}, {Gb5, E}, {r, E}, {Bb4, E}, {Eb5, Q}, {D5, S*3}, {Db5, S},
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{C5, S}, {B4, S}, {C5, E}, {r, E}, {F4, E}, {Ab4, Q}, {F4, S*3}, {A4, S},
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{C5, Q}, {A4, S*3}, {C5, S}, {E5, H},
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{A5, Q}, {A4, S*3}, {A4, S}, {A5, Q}, {Ab5, S*3}, {G5, S},
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{Gb5, S}, {F5, S}, {Gb5, E}, {r, E}, {Bb4, E}, {Eb5, Q}, {D5, S*3}, {Db5, S},
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{C5, S}, {B4, S}, {C5, E}, {r, E}, {F4, E}, {Ab4, Q}, {F4, S*3}, {C5, S},
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{A4, Q}, {F4, S*3}, {C5, S}, {A4, H},
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{END}
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};
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// Metropolis Theme - Ratchet & Clank
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Note songMT[33] = {
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{B5, E}, {G5, E}, {E5, E}, {G5, E}, {B5, E}, {G5, E}, {E5, E}, {B5, E},
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{Bb5, E}, {F5, E}, {D5, E}, {F5, E}, {Bb5, E}, {F5, E}, {D5, E}, {Bb5, E},
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{B5, E}, {G5, E}, {E5, E}, {G5, E}, {B5, E}, {G5, E}, {E5, E}, {B5, E},
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{Bb5, E}, {F5, E}, {D5, E}, {F5, E}, {Bb5, E}, {F5, E}, {D5, E}, {Bb5, E},
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{END}
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};
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// Flower Garden - Yoshi's Island
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Note songFG[77] = {
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{E4, E}, {r, E}, {G4, E}, {r, S}, {G4, S}, {E4, E}, {C4, E}, {r, Q},
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{A3, E}, {r, E}, {C4, E}, {r, S}, {A3, S}, {D4, E}, {E4, E}, {r, Q},
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{E4, E}, {r, E}, {G4, E}, {r, S}, {G4, S}, {E4, E}, {C4, E}, {r, Q},
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{A3, E}, {r, E}, {C4, E}, {r, S}, {A3, S}, {E4, E}, {D4, E}, {r, Q},
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{G5, S}, {Gb5, S}, {G5, E+(Q*3)},
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{r , E}, {F5, E}, {E5, E}, {F5, E}, {E5, E}, {C5, E}, {A4, E}, {G4, E+(Q*5)}, {r, E},
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{C5, E}, {B4, E}, {D5, E}, {A5, E}, {G5, E+W+E}, {r, E},
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{A5, E}, {B5, E}, {A5, E}, {G5, E}, {F5, E}, {E5, E}, {D5, E}, {E5, Q}, {C5, E}, {G4, E+(Q*3)}, {r, E},
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{C5, E}, {B4, E}, {C5, E}, {D5, E}, {E5, E+Q}, {G5, Q}, {C5, Q}, {E5, Q},
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{F5, E}, {E5, E}, {F5, E}, {D5, E*2}, {C5, E}, {B4, E}, {C5, E+W},
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{END}
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};
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int volumeDivisor = 10;
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void piezo_init(){
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// GPIOB/Timer3/Timer4 enable in RCC
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(*rcc).AHB1ENR |= (1<<GPIOBEN);
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(*rcc).APB1ENR |= (1<<TIM3_EN);
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(*rcc).APB1ENR |= (1<<TIM4_EN);
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// Set to "alternate function" mode
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(*gpiob).MODER = ((*gpiob).MODER&~(0b11<<8)) | (PB4_AF_V<<8);
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// Set AF to low
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(*gpiob).AFRL |= (1<<AFRL_TIM3_CH1_EN);
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// Set to output capture
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(*tim3).CCMR1 |= OC1M_PWM2;
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(*tim3).CCMR1 |= (1<<OC1PE);
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(*tim3).CCER |= CCER_CC1E;
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// Enable Preload
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(*tim3).CR1 |= (1<<CR_ARPE_EN);
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// Configure Timer 4 for Interrupt
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(*tim4).DIER |= (1<<DIER_TIE);
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}
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void play_note(Note noteToPlay) {
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(*tim3).PSC = 15;
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// Pitch divisor to scale with timer
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(*tim3).ARR = (pitchDivisor)/(noteToPlay.noteFrequency);
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// Volume (Smaller dividend = louder sound)
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unsigned int freq = (noteToPlay.noteFrequency/volumeDivisor);
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// Clear CCR
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(*tim3).CCR1 = ((*tim3).CCR1&~(0xFFFF));
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(*tim3).CCR1 = freq;
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// Set EGR
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(*tim3).EGR |= EGR_UG;
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// Playing note
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// Enables timer
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(*tim3).CR1 |= 1;
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// Delay for duration of note
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delay_1ms(noteToPlay.noteDuration);
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// Disables timer
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(*tim3).CR1 &= ~1;
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}
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void play_song(Note *songToPlay){
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int i = 0;
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// Iterate through song and play each note till "END" value
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while(songToPlay[i].noteFrequency != END) {
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play_note(songToPlay[i]);
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i++;
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}
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}
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void TIM4_IRQHandler(void) {
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//temp
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tim4->SR = 0;
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if(PLAY) {
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(*tim3).PSC = 15;
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// Pitch divisor to scale with timer
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//current note frequency global variable
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(*tim3).ARR = (pitchDivisor)/(currentSong[currentNoteIndex].noteFrequency);
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// Volume (Smaller dividend = louder sound)
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//current note frequency global variable
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unsigned int freq = (currentSong[currentNoteIndex].noteFrequency/volumeDivisor);
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// Clear CCR
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(*tim3).CCR1 = ((*tim3).CCR1&~(0xFFFF));
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(*tim3).CCR1 = freq;
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// Set EGR
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(*tim3).EGR |= EGR_UG;
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// Set timer 4 count to duration of note
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(*tim4).CNT = (currentSong[currentNoteIndex].noteDuration);
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(*tim4).EGR |= EGR_UG;
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// Start timer 4
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(*tim4).CR1 |= 1;
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// Playing note
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// Enables timer
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(*tim3).CR1 |= 1;
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// Delay for duration of note
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//delay_1ms(noteToPlay.noteDuration);
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// Load timer with value of note duration
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//currentNote = currentSong[currentNoteIndex];
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} else {
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while(currentSong[currentNoteIndex].noteFrequency != END) {
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}
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//currentNote = currentSong
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}
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currentNoteIndex++;
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}
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void play_song_br(Note *songToPlay) {
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// Set current song global variable
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currentSong = songToPlay;
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// Configure Interrupt
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// PB4 Connected to EXTI4
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(*syscfg).EXTICR2 &= ~(0xF);
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(*syscfg).EXTICR2 &= ~(0x1);
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}
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