This commit is contained in:
2022-02-04 10:14:45 -06:00
parent 2e0a643432
commit a7303fe5f9
7 changed files with 221 additions and 101 deletions

View File

@@ -29,18 +29,18 @@
// Imperial March - Star Wars
Note songIM[138] = {
{A4, Q}, {A4, Q}, {A4, Q}, {F4, S*3}, {C5, S}, {A4, Q}, {F4, S*3}, {C5, S}, {A4, H},
{E5, Q}, {E5, Q}, {E5, Q}, {F5, S*3}, {C5, S}, {Ab4, Q}, {F4, S*3}, {C5, S}, {A4, H},
{A5, Q}, {A4, S*3}, {A4, S}, {A5, Q}, {Ab5, S*3}, {G5, S},
{Gb5, S}, {F5, S}, {Gb5, E}, {r, E}, {Bb4, E}, {Eb5, Q}, {D5, S*3}, {Db5, S},
{C5, S}, {B4, S}, {C5, E}, {r, E}, {F4, E}, {Ab4, Q}, {F4, S*3}, {A4, S},
{C5, Q}, {A4, S*3}, {C5, S}, {E5, H},
{A5, Q}, {A4, S*3}, {A4, S}, {A5, Q}, {Ab5, S*3}, {G5, S},
{Gb5, S}, {F5, S}, {Gb5, E}, {r, E}, {Bb4, E}, {Eb5, Q}, {D5, S*3}, {Db5, S},
{C5, S}, {B4, S}, {C5, E}, {r, E}, {F4, E}, {Ab4, Q}, {F4, S*3}, {C5, S},
{A4, Q}, {F4, S*3}, {C5, S}, {A4, H},
{A4, Q}, {A4, Q}, {A4, Q}, {F4, S*3}, {C5, S}, {A4, Q}, {F4, S*3}, {C5, S}, {A4, H},
{E5, Q}, {E5, Q}, {E5, Q}, {F5, S*3}, {C5, S}, {Ab4, Q}, {F4, S*3}, {C5, S}, {A4, H},
{A5, Q}, {A4, S*3}, {A4, S}, {A5, Q}, {Ab5, S*3}, {G5, S},
{Gb5, S}, {F5, S}, {Gb5, E}, {r, E}, {Bb4, E}, {Eb5, Q}, {D5, S*3}, {Db5, S},
{C5, S}, {B4, S}, {C5, E}, {r, E}, {F4, E}, {Ab4, Q}, {F4, S*3}, {A4, S},
{C5, Q}, {A4, S*3}, {C5, S}, {E5, H},
{A5, Q}, {A4, S*3}, {A4, S}, {A5, Q}, {Ab5, S*3}, {G5, S},
{Gb5, S}, {F5, S}, {Gb5, E}, {r, E}, {Bb4, E}, {Eb5, Q}, {D5, S*3}, {Db5, S},
{C5, S}, {B4, S}, {C5, E}, {r, E}, {F4, E}, {Ab4, Q}, {F4, S*3}, {C5, S},
{A4, Q}, {F4, S*3}, {C5, S}, {A4, H},
{END}
};
};
// Metropolis Theme - Ratchet & Clank
Note songMT[33] = {
@@ -50,84 +50,115 @@ Note songMT[33] = {
{Bb5, E}, {F5, E}, {D5, E}, {F5, E}, {Bb5, E}, {F5, E}, {D5, E}, {Bb5, E},
{END}
};
// Flower Garden - Yoshi's Island
Note songFG[77] = {
{E4, E}, {r, E}, {G4, E}, {r, S}, {G4, S}, {E4, E}, {C4, E}, {r, Q},
{A3, E}, {r, E}, {C4, E}, {r, S}, {A3, S}, {D4, E}, {E4, E}, {r, Q},
{E4, E}, {r, E}, {G4, E}, {r, S}, {G4, S}, {E4, E}, {C4, E}, {r, Q},
{A3, E}, {r, E}, {C4, E}, {r, S}, {A3, S}, {E4, E}, {D4, E}, {r, Q},
{G5, S}, {Gb5, S}, {G5, E+(Q*3)},
{r , E}, {F5, E}, {E5, E}, {F5, E}, {E5, E}, {C5, E}, {A4, E}, {G4, E+(Q*5)}, {r, E},
{C5, E}, {B4, E}, {D5, E}, {A5, E}, {G5, E+H+Q}, {r, E},
{A5, E}, {B5, E}, {A5, E}, {G5, E}, {F5, E}, {E5, E}, {D5, E}, {E5, Q}, {C5, E}, {G4, E+(Q*3)}, {r, E},
{C5, E}, {B4, E}, {C5, E}, {D5, E}, {E5, E+Q}, {G5, Q}, {C5, Q}, {E5, Q},
{F5, E}, {E5, E}, {F5, E}, {D5, E*2}, {C5, E}, {B4, E}, {C5, E+W},
{END}
};
{E4, E}, {r, E}, {G4, E}, {r, S}, {G4, S}, {E4, E}, {C4, E}, {r, Q},
{A3, E}, {r, E}, {C4, E}, {r, S}, {A3, S}, {D4, E}, {E4, E}, {r, Q},
{E4, E}, {r, E}, {G4, E}, {r, S}, {G4, S}, {E4, E}, {C4, E}, {r, Q},
{A3, E}, {r, E}, {C4, E}, {r, S}, {A3, S}, {E4, E}, {D4, E}, {r, Q},
{G5, S}, {Gb5, S}, {G5, E+(Q*3)},
{r , E}, {F5, E}, {E5, E}, {F5, E}, {E5, E}, {C5, E}, {A4, E}, {G4, E+(Q*5)}, {r, E},
{C5, E}, {B4, E}, {D5, E}, {A5, E}, {G5, E+H+Q}, {r, E},
{A5, E}, {B5, E}, {A5, E}, {G5, E}, {F5, E}, {E5, E}, {D5, E}, {E5, Q}, {C5, E}, {G4, E+(Q*3)}, {r, E},
{C5, E}, {B4, E}, {C5, E}, {D5, E}, {E5, E+Q}, {G5, Q}, {C5, Q}, {E5, Q},
{F5, E}, {E5, E}, {F5, E}, {D5, E*2}, {C5, E}, {B4, E}, {C5, E+W},
{END}
};
void printHelp() {
printf("*Commands*\n\r");
printf("'rmw {hex address}' - Reads mem at a given address\n\r");
printf("'wmw {hex address} {value}' - Writes the given value as a word to the given address\n\r");
printf("'dm {hex address} {length}' - Dumps the memory at a given address. Defaults to 16 B if no "
"length is given\n\r");
printf("'ps {song choice}' - Plays a song with the given selection\n\r");
printf("'songs' - Prints info about each song selection\n\r");
printf("*Commands*\n\r");
printf("'rmw {hex address}' - Reads mem at a given address\n\r");
printf("'wmw {hex address} {value}' - Writes the given value as a word to the given address\n\r");
printf("'dm {hex address} {length}' - Dumps the memory at a given address. Defaults to 16 B if no "
"length is given\n\r");
printf("'ps {song choice}' - Plays a song with the given selection\n\r");
printf("'songs' - Prints info about each song selection\n\r");
}
void songInfo() {
printf("Type 1 or 2 to play a song!\n\r");
printf("Song 1: Imperial March from Star Wars\n\r");
printf("Song 2: Metropolis Theme from Ratchet & Clank\n\r");
printf("Song 3: Flower Garden from Yoshi's Island");
printf("Type 1 or 2 to play a song!\n\r");
printf("Song 1: Imperial March from Star Wars\n\r");
printf("Song 2: Metropolis Theme from Ratchet & Clank\n\r");
printf("Song 3: Flower Garden from Yoshi's Island\n\r");
}
int main(void) {
init_usart2(57600, F_CPU);
piezo_init();
led_init();
init_usart2(57600, F_CPU);
piezo_init();
led_init();
char line[50];
char command[10];
int address;
int data;
int length;
int songSelection;
char background;
for(;;) {
// Get command from user
fgets(line, 100, stdin);
// Parse only the command for strcmp
sscanf(line, "%s", command);
if (!strcmp(command, "help")) {
// Print Help
printHelp();
} else if (!strcmp(command, "songs")) {
// Print Song Info
songInfo();
} else if (!strcmp(command, "rmw")) {
// Read Memory
sscanf(line, "%s %X", command, &address);
readMem(address);
} else if (!strcmp(command, "wmw")) {
// Write Memory
sscanf(line, "%s %X %u", command, &address, &data);
writeMem(address, data);
} else if (!strcmp(command, "dm")) {
// Dump Memory
sscanf(line, "%s %X %u", command, &address, &length);
dumpMem(address, length);
} else if (!strcmp(command, "ps")) {
sscanf(line, "%s %u", command, &songSelection);
switch(songSelection) {
// Song Selection Command Format:
// "ps {songSelection} {background}"
sscanf(line, "%s %u %c", command, &songSelection, background);
if (background == 'b') {
switch(songSelection) {
case 1:
printf("Playing Imperial March in the background\n\r");
play_song_br(songIM);
break;
case 2:
printf("Playing Metropolis Theme in the background\n\r");
play_song_br(songMT);
break;
case 3:
printf("Playing Flower Garden in the background\n\r");
play_song_br(songFG);
break;
default:
break;
printf("Invalid song selection\n\r");
}
} else {
// Without valid flag, program plays songs in foreground
switch(songSelection) {
case 1:
printf("Playing Imperial March\n\r");
play_song(songIM);
play_song(songIM);
break;
case 2:
printf("Playing Metropolis Theme\n\r");
play_song(songMT);
break;
case 3:
case 3:
printf("Playing Flower Garden\n\r");
play_song(songFG);
break;
default:
break;
printf("Invalid song selection\n\r");
}
}
} else {
printf("Invalid input, type 'help' for instructions\n\r");
}